You have found the blog created by the ebullient Darlene. Darlene's journey started with the game Final Fantasy IV, but it will not stop there. I have no scheadule for updates, but the more people read, the more I will post.

Tuesday, December 12, 2006

MOOSE! INDIAN!!




If I should sell both my forenoons and afternoons to society, as most appear to do, I am sure that for me there would be nothing left worth living for. --Henry Thoreau

If at first you don't succeed, try again. Then quit. No use being a damn fool about it. --Murphy's work laws


There's a lot to be done in a game as wide and varied as this one we keep comming back to. This mission I completed for the Chains of Promethia was long, arduous, costly, draining, and it was agreeably indepth and rewarding. The access to sea is not quite yet a serious advantage to myself--that place just scares me. But the mission story line was wonderful, and the ending itself was just sublime. Made me tear up (but thats not too terribly hard to do).

I just wonder sometimes if how much is too much of any one thing. If you spend all your time doing one thing, when do you stop to do another thing. And the game itself requires that you periodically figure out ways to get gil.

So when do you stop and re-evaluate what you are doing to see if you should change? Should it be when it fits your ideal or should it fit someone else's ideal?

Personally, I think the times when the game becomes like work, then it is time to change what I am doing, and find a better way.

Simplicity, Simplicity, Simplicity.

Thoreau had his problems, but in this, I think he has a point. Find the center of what is the most fun, and head to it. This past Sunday, instead of doing another XP party, I was talked into doing the Fenir BCNM, and now I finally have that summon after all this time (even if it is a dog). The fight was fun, exciting and broke all the normal rules people told me about this animal--something I enjoy a lot.

We shall see.

Return Home

0 Comments:

Post a Comment

<< Home